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3D & Game Development

3D Figur von Andreas Lorer
Profile

Profile

Räume G 001 und G 101 

Gebäude G Leibnizstr. 20 

Ausstattung Labor Animation G 001

  • 4 Gaming PCs (Nvidia GeForce GTX 980, SSD, 27" FullHD Monitor)
  • 3 Gaming PCs (Nvidia GeForce GTX 780, SSD, 31" 4k + 27" FullHD Monitor)

Ausstattung Labor Games G 101

14 4 Gaming PCs (Nvidia GeForce GTX 980, SSD, 27" FullHD Monitor)

Links HTC Vive Rechts Microsoft Holo Lens

Ausstattung AR / VR / Motion Capturing

  • 1 Microsoft Holo Lens
  • 4 Oculus Rift (2x DK1, 2x DK2)
  • 2 HTC Vive
  • 3 Kinect V2
  • 1 LEAP Motion
  • 1 Rokoko Motion Capturing Anzug

Ausstattung Software

Aktuelle Versionen von 

  • Adobe Creative-Suite CC Komplettpaket
    - Premiere Pro, AfterEffects, Photoshop, Audition
    - Illustrator, InDesign, Acrobat Pro, MediaEncoder
    - Lightroom und weitere
  • Android Studio
  • Autodesk Entertainment Creation Suite Ultimate (3D-Studio Max, MAYA, Softimage, MotionBuilder, Mudbox)
  • Blender
  • Cinema 4D
  • Houdini
  • Nuke
  • Pencil und Balsamiq (Mockup Tools)
  • Unity Game Engine 3D
  • Unreal Engine
  • Visual Studio
  • Vue Devtools
  • Wacom-Tablet-Software
  • Wildfly (Java EE Full & Web Distribution)

Contact & People

General contact details

Phone
Email bernhard@rwu.de
Room G 001 und G 101
On campus
Building G
Leibnizstr. 20
88250 Weingarten
Germany
Postal address RWU Hochschule Ravensburg-Weingarten
University of Applied Sciences
3D & Game Development
P.O. Box 30 22
88216 Weingarten
Germany

Ansprechpartner

Prof. Markus Lauterbach

Computervisualization, Augmented Reality, Virtual Reality
Representative for foreign students of media design
Prof. Markus Lauterbach

Prof. Dr. Daniel Scherzer

Computer graphics, games programming and design
Daniel Scherzer

Dipl.-Ing. (FH) Matthias Bernhard